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AI Insights · Timothy · January 2022

Top 5 Final Fantasy Games in Italy Q4 2021 Performance

Explore the performance of the top 5 Final Fantasy games in Italy during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Final Fantasy Games in Italy Q4 2021 Performance

During the fourth quarter of 2021, the top 5 Final Fantasy games on a unified platform in Italy exhibited varied performance trends across downloads, revenue, and active users. This data, provided by Sensor Tower, offers insights into the popularity and financial success of these games.

FINAL FANTASY BE:WOTV saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $5.8K at the end of September and ending the year with around $2K. Weekly downloads spiked to 344 in late November but generally remained low, while active users decreased from 767 in late September to 531 by the end of December.

DISSIDIA FINAL FANTASY OO experienced a peak in weekly revenue of about $2.9K in late November. Downloads were relatively steady, with a notable increase to 148 in the final week of December. Active users remained consistent, ranging from 118 to 188 throughout the quarter.

Final Fantasy XV: A New Empire displayed a significant rise in weekly revenue, reaching approximately $2.9K in the last week of December. However, downloads were minimal, with sporadic increases such as 8 downloads in late November. Active user data was limited, with a single recorded value of 10 in late September.

FINAL FANTASY BRAVE EXVIUS had a steady revenue trend, peaking at $1.3K in the last week of December. Downloads saw moderate activity, with a high of 160 in early December. Active users fluctuated slightly, maintaining an average close to 275 by the end of the quarter.

FFVII THE FIRST SOLDIER, launched in mid-November, had an impressive start with 12.6K initial downloads. Revenue peaked at around $1K in its launch week, decreasing to about $252 by the end of December. Active users started strong at 11.3K but steadily declined to 2.4K by the end of the year.

These metrics highlight the varying popularity and engagement levels of Final Fantasy games in Italy during Q4 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022